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2020

create an interactive drone machine with three different sound worlds

three samples are provided
no USB controllers, no audio input, no engines
map
E1 volume
E2 brightness
E3 density
K2 evolve
K3 change worlds
visual: a different representation for each world
build a drone by locating and layering loops from the provided samples. tune playback rates and filters to discover new territory.

parameters are subject to interpretation. “brightness” could mean filter cutoff, but perhaps something else. “density” could mean the balance of volumes of voices, but perhaps something else. “evolve” could mean a subtle change, but perhaps something else.

https://monome.org/docs/norns/study-1/
https://monome.org/docs/norns/softcut/
https://github.com/neauoire/tutorial
https://monome.org/docs/crow/norns/
https://monome.org/docs/crow/reference/

http://tylerneylon.com/a/learn-lua/

https://t8lv4.bandcamp.com/album/hors-s-rie-n-cinquante-trois -- code in the lyrics

:
https://monome.org/docs/crow/update/
https://monome.org/docs/crow/max-m4l/#install-1
https://monome.org/docs/crow/norns/
https://github.com/crimclark/scrolls